Full Policies and Guidelines regarding weapons, tickets, clothing attire, etc
You must comply with this Code of Conduct in order to attend TsumiCon. Violation of this Code of
Conduct may result in
forfeiture of your badge, your expulsion from TsumiCon and/or termination of your position with
TsumiCon. Where the Code
of Conduct refers to “Tsumi Con’s Written Consent”, such written consent may be in the form of a
vendor/sponsorship agreement, artist agreement, facility rental agreement, or other form of written
agreement or permit.
The Alexis Park Resort and all other places where any event programming is scheduled are “Event
Please be prepared to show proof of age and identification at registration and when entering certain
TsumiCon. We will only accept the following forms of identification: government-issued driver’s
identification cards, passports, or military identification. We will not accept expired forms.
Please wear your badge at all times during the event. Terms and conditions printed on the badges
apply to you and you
must conduct yourself accordingly.
The following, as such violations are determined in TsumiCon’s sole discretion, are not permitted at
the event or its
surrounding areas, including the parking lots, hotels, and structures:
Failure to be appropriately clothed, as determined by the sole discretion of TsumiCon. Please follow
local laws, rules,
and regulations when selecting your costume.
Assaulting, threatening, behaving inappropriately to another person, discriminating conduct of any
making racial, religious, ethnic, national origin, sexual orientation, gender, or other slurs,
expressing any act of hatred towards another.
Exhibiting lewd or offensive behavior, such as profanity, obscene language or conduct, exposing
nipples or genitals.
Photographs or video recordings may not be taken in restrooms, dressing rooms, or from an angle
intended to expose or
reveal a participant’s undergarments or any part of the body intentionally covered by a costume.
Conducting commercial or business transactions without TsumiCon’s prior written consent, including
selling food or beverages from unauthorized carts, stands, or ice chests inside or outside the event
venue and hotel;
solicitation of money, contributions, or donations; distribution of commercial advertising or
promotional material of
any kind, such as signs, flyers, cards, or offers of discounts on rides, or other products or
services; or offering
samples of items which are sold, available for sale, or available in exchange for a donation or
No smoking or vaping is permitted inside the hotel, unless there is a place specifically designated
by the hotel that
Possessing any open can, bottle, or other receptacle containing alcoholic beverages, except in areas
designated for the consumption of alcohol and in compliance with TsumiCon’s Alcohol Policy, are
Possessing any illegal substance is prohibited. TsumiCon DOES NOT tolerate illegal substances in or
around the event.
We do not allow any action that impedes the flow of traffic, creates a potential or actual hazardous
condition, or is
deemed to interfere with TsumiCon. Individuals may be asked to move or discontinue their actions. By
way of example, an
individual may be asked to relocate or terminate an activity in order to disperse a crowd which
impedes traffic flow.
Any noise or music that is disruptive to other attendees or the operation of TsumiCon is not
Riding Hoverboards / Skateboards / Non-ADA Scooters / Segways - If you have one of these, please
check it in at Bag
Check OR keep it inside your bag within the event facilities.
We do not allow usage of Roller Skates / Roller Blades at the convention.
No Real Weapons Are Allowed at TsumiCon!
This includes firearms, knives, curios, relic antique firearms, any form of ammunition, any items
manufactured with the intent to cause death or serious bodily injury, whether carried openly or
concealed, even if any
such weapons are inoperable or unusable and irrespective of whether you are licensed to possess such
weapons. Items that
may otherwise be legal for you to own or carry are not welcome at TsumiCon if they violate this Prop
/ Weapon Policy.
The following items are not permitted:
All Metal Weapons
Firearms, Ammunition, Rifles, Shotguns, Handguns, Blowguns, Tasers, Laser Pointers, Laser-Aiming
Devices Or Similar
Explosives, Incendiary Devices, Chemical Weapons, And Pepper Spray / Mace
Knives, Live Blades/Swords (Including Katana And Other Martial Arts Style Swords), Daggers, Sword
Bali-Song (Butterfly Knife), Axes, Kunai, Ice Skates, And Hatchets
Metal Pole Arms, Wooden/Metal Bats, Paddles, Stilts, Golf Clubs, And Vuvuzelas
Archery And Hunting Bows, Arrows, Nunchucks, Brass Knuckles, And Whips
Any Item Designed Or Manufactured With The Intent To Cause Death Or Serious Bodily Injury To Any
Person Or Property, Any
Item That Is Illegal In The State Of Nevada, Or Any Item That Appears, In TsumiCon’s Sole
Discretion, To Be Dangerous Or
Which Would Pose Or Place Others At Risk Or Harm, Immediate Or Otherwise
Prop Weapons must be submitted to “Weapons’ Check” for Peace Bonding. TsumiCon has the sole
discretion to approve Prop
Weapons. Please visit us at our Weapons’ Check Booth during the convention. Locations are to be
determined and announced
on our website at www.tsumicon.com.
We may revoke your Peace Bond at any time in our sole discretion. Behavior which will warrant
revocation of your Peace
Bond includes, but not limited to:
Brandishing an item in an inappropriate fashion, such as play-fighting or swinging the prop around
Causing complaints from other attendees
Tampering or altering of the Peace Bond
Prop weapons are inoperable weapons that support the overall look of your costume or character. For
airsoft guns, nerf guns, water guns, dart guns, disc guns, pellet guns, and cap guns are prop
If a prop weapon is, or was, at any time capable of firing anything, it must be rendered permanently
inoperable in order
to qualify for Peace Bonding. You can do this by, for example, permanently plugging the barrel with
glue, caulk, or any
non-removable substance and hot gluing all moving components of the prop in place. You must be able
to prove that the
prop weapon is permanently inoperable upon inspection.
In addition, to qualify for Peace Bonding, your prop weapon must meet the following criteria:
All bladed props, prop firearms, and prop knives cannot contain metal, have metal components, or have
Note: Lightsabers with metal hilts are allowed.
Your prop weapon cannot be more than 7 feet (2.13 meters) in any direction or weigh more than 15
pounds (6.8 kilograms).
Prop explosives or ammunition cannot be made out of metal.
All swords and bladed prop weapons must adhere to the following rules:
They cannot be made out of metal.
If your non-metal blade has a sharp edge or pointed tip, it must be anchored to a hard sheath for the
duration of the
If you do not have a hard sheath, your non-metal blade must have a blunt edge and blunt tip.
All prop arrows must have blunt non-metal tips.
Metal chains are not permitted, unless it is for cosplay and affixed to a piece of clothing and/or
Any prop chain must be under 7 feet (2.13 meters) to avoid safety and fire hazards.
If your prop weapon is a toy, look-alike, or imitation firearm, then federal regulations (15 CFR §
272.3) require that
it either be translucent enough to permit unmistakable observation of the device’s complete contents
or must have at
least one of the following:
An Orange Solid Plug in Barrel: Have a blaze orange (Fed-Std-595B 12199) or orange color brighter
than that specified by
the federal standard color number solid plug permanently affixed to the muzzle end of the barrel as
an integral part of
the entire device and recessed no more than 6 millimeters from the muzzle end of the barrel; OR
An Orange Barrel Marking: A blaze orange (Fed-Std-595B 12199) or orange color brighter than that
specified by the
federal standard color number, marking permanently affixed to the exterior surface of the barrel,
circumference of the barrel from the muzzle end for a depth of at least 6 millimeters; OR
Entire Surface Coloration: Coloration of the entire exterior surface of the device in white, bright
red, bright orange,
bright yellow, bright green, bright blue, bright pink, or bright purple, either singly or as the
predominant color in
combination with other colors in any pattern.
Please take care when outside or when transporting any form of firearm prop.
Regardless of how realistic the prop may look, ensure that it is completely hidden while traveling
and be aware of your
surroundings, attire, and the appearance of your props to bystanders when outside of the convention.
Do not assume a
costume will reassure people that your prop is not a real weapon.
You may display your prop weapons only as costume pieces. Do not swing or brandish your prop weapon
in any way that
could be considered unsafe or threatening.
You may pose with a prop weapon in a brandishing manner, so long as no reasonable person would
interpret it as anything
but a pose for dramatic effect. Convention staff or management may stop your posed brandishing in
their sole discretion.
Please put your prop weapons away when leaving the event facilities at night so that you don’t
receive the attention of
local law enforcement. TsumiCon cannot be responsible for any actions taken by local law enforcement
agencies, such as
detaining and questioning you, if you decide to display or brandish your prop weapons at or outside
of the event
Items that people normally carry such as umbrellas or walking sticks/canes are permitted within the
subject to inspection upon entry.
Lightweight plastic or foam bats, paddles, and clubs are permitted.
Roller skates/blades, skateboards, scooters, go-karts, hoverboards, etc. are not permitted within the
Ice Skates are not allowed, even with skate guards attached.
Power tools are not permitted, e.g. chainsaws, drills, or hedge trimmers.
All Prop / Replica Weapons purchased at the convention must remain sealed in its original packaging
while at the
convention. If you would like to use your Prop / Replica Weapon at the Event, you must submit your
item to a “Weapons’
Check” Booth for peace bonding.
You may display working martial arts weapons during, and 30 minutes before and after, a performance
that has been
approved by convention management in advance.
Of course, you must use common sense to avoid harming any person or property. You must conceal or
wrap the weapons when
transporting them to and from the demonstration, and you must remove the weapons immediately after
Convention staff reserves the right to stop any performance or demonstration in their sole
COSTUMES THAT MAY BE CONFUSED WITH LOCAL LAW ENFORCEMENT OR OTHER EMERGENCY RESPONSE PERSONNEL
UNIFORMS ARE NOT
PERMITTED AT THE CONVENTION.
It is against the law to impersonate local law enforcement, emergency personnel, or first responders.
TsumiCon has the
absolute right and sole discretion to decide whether your costume looks too much like one of these
uniforms, and to
request the removal or modification of that costume. Should you refuse to cooperate, we may expel
you from the
convention in order to protect the safety and welfare of everyone at the convention.
Individuals must provide their own major credit card and valid government-issued
photo ID upon check-in to guarantee incidental charges. All individuals must be twenty-one
(21) years of age to check in to the hotel.
Each guest will be responsible for a one-time $75.00 per room security/incidental deposit
which will be due upon arrival. The temporary authorization will be lifted provided the
guestroom and its contents are left undamaged.
Resort does not accept pre-paid debit or credit cards as payment for reservations or deposits upon
check-in. Cards must be a Visa, MasterCard, Discover, American Express, Diners Club Credit
Card, or bank/credit union-issued Credit/Debit Card with the Visa or MasterCard Logo.
*Please note that for any guest using a debit card, the pre-authorization will act as a direct
withdrawal from the guest’s bank account and the funds will automatically be withdrawn at
time of check-in. After deducting an amount equal to the amount used during the guest stay
at the resort, any balance will be credited to the guest’s bank account upon check-out.
Guests wishing to check-in prior to 4:00 p.m. may inquire about
availability of early check-in at the front desk. If approved, the fee for this is $25.00.
LATE CHECK-OUT - Guests requesting a late check-out must contact the Front Desk for
availability and approval. All late check-outs are at the discretion of the Front Desk. A late
departure fee of that day’s half rate will apply.
*NOTE: LATE DEPARTURES MAY NOT BE AVAILABLE ON HIGH OCCUPANCY DAYS.
Guests may check in luggage with our Front Desk Staff if they arrive
prior to check-in time and guest suites are not available. The Front Desk also will also store
luggage for guests who check out of their room on departure day, but are not physically
departing the property until a later hour that same day.